Doom: to Hell and Back

“On the first day of 1993, id Software published a press release announcing Doom. A first-person shooter designed to capitalize on the popularity of the studio’s previous game, Wolfenstein 3D, Doom promised “revolutionary programming and advanced design” for players who stepped into the boots of soldiers pitted against hell’s demons. More than that, id’s enthusiastic young team boasted of 256-color VGA graphics, an engine able to render three-dimensional graphics in real-time, a panoply of textures to diversify surfaces, and cooperative and competitive play for up to four players over local area networks.”

Such a great game(s); I remember when it came out.  I was into space sims at the time (x-wing, tie fighter) and I didn’t pay much attention to it.  Then one Saturday night the local Fox affiliate ran a 1 hour special on it (a 1 hour special on a video game!!) So I decided to see what all the fuss was about.  Couldn’t figure out how to get Doom 1 but I could get Doom 2 so I  bought that.  The rest was history.  Then I discovered Dwango and my life was over!   Still working on finishing the new Doom (looks fantastic on a 4k monitor; how’d we survive 320×240???)

LOL, found my first DM wad X-Fire

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